A downloadable asset pack

A 2D material that generates mountains mostly with Blender's built-in shaders but also uses an additional PNG file. Requires Cycles rendering and significant subdivision of mesh.

I was unsatisfied with Blender's displace modifier so I made this. You can also bake the displacement material if you want by plugging the displacement node tree into the Diffuse shader's socket. I didn't want a 5+ megabytes raster texture so I didn't do that.

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MtnText.zip 735 kB

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